Crew Chief Notes | "A good first corner will place us in the center of the track to better take the right turn. Be careful with the internal curb of curve 4 usually destabilizes the car. At turn 6, the start of the turn should be as late as possible so that when facing the turn to the right you are in a completely straight car. Removing the Wall of Champions, turns 8 and 9 are probably the most difficult on the circuit. The reference to start the turn is the end of the extra asphalt after overcoming the bridge. To carry out the area in the best way, we must go over both the first curb and the second curb, at all time modulate throttle and play with the steering wheel To avoid losing the car and especially not hitting the external wall. L'Epingle has many lines my favorite that single one with a V shape because it allows to accelerate with the car straight but bristling the exit makes a long straight. The chicane on the wall of champions is probably a puzzle, one lap will go well, another will go wrong. The correct way to do it is in which when hitting the first curb the car remains straight pointing towards the wall and when turning the steering wheel we help ourselves from the left curb to point towards the exit."
Package includes; setup file (.sto), fast lap file for ghosting (.blap / .olap)