"Sebring is a circuit in which most of its curves place us on a long straight line, therefore it is more beneficial to prioritize a good corner exit. Its layout is bumpy so it can happen that the car drops unexpectedly and affects its stability in the curves.
Both in the first turn and in the last (sunset bend) you can lose a lot of time due to a bad layout, the idea of these two curves is to stay as close to the inside as possible and accelerate so that the output is very wide using everything the width of the asphalt.
At turn ten we should not open so much when leaving it, we should stay approximately in the middle of the asphalt to make Collier to the left in an optimal way.
The exact point to pull the car towards the curve in Le mans (turn 16) is when the grass next to the left curb disappears from our view. You can cut more than the exit to Ullman Straight, just be careful with the pot that the curb generates."
Package includes; setup file (.sto), fast lap file for ghosting (.blap / .olap), and lap guide.